Mar 7 2012

[Standard I’ll Get To This Later Boilerplate]

GrenadeMagnet

This temporary blog will track my progress in creating a game from the first prototypes (currently in progress), gameplay brainstorms, all the way through debugging and honing the game to something releasable.

I’m currently prototyping using XNA but will be moving to something cross-platform compatible after gameplay starts to come together. I might resurrect the  XNA version for windows phone/XBLIG at some point) as well.

That’s all until I get a chance to update with something substantial (which may never happen).