{"id":9,"date":"2012-04-13T19:43:20","date_gmt":"2012-04-14T03:43:20","guid":{"rendered":"http:\/\/moronotron.wordpress.com\/?p=8"},"modified":"2012-11-05T19:00:26","modified_gmt":"2012-11-05T19:00:26","slug":"first-prototype-screen","status":"publish","type":"post","link":"http:\/\/www.moron-o-tron.com\/?p=9","title":{"rendered":"First Prototype Screen"},"content":{"rendered":"<p>Not a lot of action yet, but the game engine is reaching some level of functionality:<\/p>\n<p><a href=\"http:\/\/www.moron-o-tron.com\/wp-content\/uploads\/2012\/04\/screenshot_2012_04_01.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-7\" title=\"ScreenShot_2012_04_01\" src=\"http:\/\/www.moron-o-tron.com\/wp-content\/uploads\/2012\/04\/screenshot_2012_04_01.png\" alt=\"Prototype Screenshot\" width=\"497\" height=\"421\" \/><\/a><\/p>\n<p>Right now, the player object (the arrow) \u00a0will proceed around the track segments which can be moved like a simple sliding tile puzzle. \u00a0The tiles with a tan background can&#8217;t be moved. \u00a0If you reach a dead end, the board and player object reset themselves and you start again.<\/p>\n<p>I&#8217;m currently investigating possibilities for actual gameplay objectives. \u00a0A few possibilities are:<\/p>\n<ol>\n<li>Traverse every track section as quickly as possible.<\/li>\n<li>Cross a series of stationary checkpoints. \u00a0Checkpoints could be on the locked-down tiles or on movable tiles.<\/li>\n<li>Collect objects on the tracks. \u00a0Could be stationary, could be moving.<\/li>\n<li>Avoid the enemy. \u00a0A set of other objects moving along the tracks must be avoided.<\/li>\n<\/ol>\n<p>Or some combination there-in.<\/p>\n<p>In the immediate future, I&#8217;ll be looking at the following:<\/p>\n<ol>\n<li>Multiple objects moving along the track.<\/li>\n<li>Stationary objects on track sections (checkpoints, powerups, etc)<\/li>\n<li>Collision detection for items 1. and 2.<\/li>\n<li>First re-write of the tile array and moving object code. \u00a0Their interaction is &#8220;suboptimal&#8221; at this point and I need to detach them from one another a bit.<\/li>\n<li>As part of the tile array rewrite, I&#8217;d like to add a track highlight that shows the active track pieces starting from a tile\/track\/direction combination to show the current path to be followed by an entity.<\/li>\n<\/ol>\n<p>This should cover most of my time to work on this project for the next six weeks or so. \u00a0Let&#8217;s see if I can hold to the schedule&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Not a lot of action yet, but the game engine is reaching some level of functionality: Right now, the player object (the arrow) \u00a0will proceed around the track segments which can be moved like a simple sliding tile puzzle. \u00a0The tiles with a tan background can&#8217;t be moved. \u00a0If you reach a dead end, the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,7],"tags":[],"class_list":["post-9","post","type-post","status-publish","format-standard","hentry","category-game-prototyping","category-tile-slider"],"_links":{"self":[{"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/posts\/9","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9"}],"version-history":[{"count":1,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/posts\/9\/revisions"}],"predecessor-version":[{"id":48,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=\/wp\/v2\/posts\/9\/revisions\/48"}],"wp:attachment":[{"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.moron-o-tron.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}